I took a couple of videos at the dock to compare the motions of my boat without the antiroll tank (ART) and with the ART filled to about 75% of what I thought I would need. Without that and the graphs that follow I would just be thinking "well, I think that it probably made a difference." My wife is a true believer, so there is that. I later modified the amount and viscosity to improve the ability of the ART to decay a roll.
In an attempt to get an apples to apples video, I stepped on the gunnel 3 times in sync with my roll period. Not perfectly scientific, but close enough. I actually pressed a little harder in the second video to create the same roll angle from which to start measuring the decay. That is because the ART starts decaying the roll even as I was trying to generate it. Which would, of course, naturally effect the time required to decrease the roll. To have "apples to apples" I needed to use more force. So, I guess not really apples to apples in the end. The ART starts working immediately, even before my measuring.
Here is the action without the ART.
About 8 rolls to the end of the video. I wish I had longer videos, but Blogspot doesn't allow lengthy videos, so it wouldn't have helped here.
Here is the action with the ART partially filled. The same number of "boardings" to create approximately the same roll (which required a little more effort on my part) but the roll decays to approximately the same degree in 4 rolls after I instigate it.Here is what the action looks like graphed with a g-force meter. This is actually a graph of acceleration rather than inclination and was developed when using a bag instead of a tank, but I have found the same effect. Acceleration is usually what makes the rolling unpleasant. If my roll was slower, I might not be experimenting with an ART. But my roll is "snappy" and can be uncomfortable and even dangerous.
I wasn't careful enough when creating these graphs. First, I didn't make sure that the recorder (my cell phone) was completely level. That meant that zero g-force wasn't always aligned with zero on the graph. Bummer. Even more confusing was that the graph created by the program decided on its own what metric to use on the Y axis, and I didn't notice that. The X axis is always in seconds, but the Y axis is different on the two graphs. Bummer.
Here is the graph created without the tank.
As the sine waves are getting bigger (until right after the 30 second mark), they are not symmetrical because I was rocking the boat. After that point is the natural smooth sine wave decay of the roll. The first Y axis mark is .05G, but the actual g-force isn't what I was interested in (although I would guesstimate the max was .1G.) From about 34 seconds to 61 seconds, the g-force disintegrates by 50%. Or a 50% decrease in 27 seconds.
Here is the graph made with liquid added to the ART.
It took me awhile to get the boat rocking and the graph isn't perfectly centered on zero on the X axis. Also, as stated above, the Y markers have now changed to 1 instead of .5 (so the beginning g-force is still about .1G). I tried hard to get the same amount of roll going, but I actually got pooped out before I got the full 7 degrees I was hoping for. The graph is still instructive. I had stopped "exciting" the roll and was only interested in the decay time. The amount of roll at 150 seconds decreased about 50% by the 163 second point. With the tank filled, a 50% decrease took only 13 seconds.
The ART stifled a similar roll to the same amount in half the time. Plus, it was much harder to get the roll going in the first place. It was one of those situations where it felt like somebody must be working against me. Well it wasn't somebody, but some thing. Free surface liquid first making a wave and then transferring side-to-side during larger induced rolls. Amazing what a little water slopping around can do.
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